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Examples

Choose a runnable app by the behavior you want to try. The login app implements the tutorial; the larger examples show distinct lifecycle and coordination problems.

Example What it shows Pair with
state_machine_walkthrough A small transition table; guards and actions kept with the spec; pure machine-transition tests; the same machine value in the browser and on the JVM First machine, The table
login The first machine's :auth.login/flow as a working app: :schemas on the machine's :data and its event, managed HTTP answered by an in-page stub, a controlled form, and a session token that never enters the machine First machine
boot App start-up as a machine: one :spawned loader for config, a :spawn-all fan-out joined with :join :all, a failure state with retry, and a UI that mounts only at :ready Actors, Fan-out and join, Automatic transitions
nine_states Parallel regions for orthogonal UI axes; tags as render semantics; a render-priority table; one view branch instead of a cross-product Parallel regions, Tags
long_running_work A parent :spawn-all of N workers; :join :all; progress as a targetless self-transition; cooperative cancel and teardown on every exit Fan-out and join, Actors
websocket Hierarchical connection states; a :spawned socket actor; :after exponential backoff; :always queue flush; tags for status; :current-socket? drops events from a replaced socket Hierarchical states, Actors, Automatic transitions